It was enjoyable! The grind was a slog at times, and I feel like there needs to be a few tweaks on some of the skills (the charged attack is admittedly useless, taking too long to charge and often resulting in taking damage due to its iffy hit detection) but other than that the gameplay is engaging and I enjoyed surviving through the 350 enemies. I'd say for the charged attack either shorten the charge time or maybe have it work as a projectile, releasing a slash that can be fired from and hit enemies from far away.